An important step of any design project is always developing a model or drawings in order to understand aspects of the project that a two-dimensional computer render does not always show. In the case of our dust control project for the Owens valley, we decided to used clay in order to related to the soil of the site. it was important to used different tools to manipulate the clay in a way that mimic possible patterns that heavy machinery equipment would eventually be able to do on the site. This clay manipulation allowed me to shape, control, disperse a better design across the site. I also learned a lot about textures and the possibilities of using attachments on the real life machines to draw different choreography’s. These collisions lead me to make better choices when it came to producing my final design. Overall this was one of my favorite parts of this project because computer don’t always give designers the best exposure to manipulating an environment.